▼ProMesh Tools | All classes and tools defined by ProMesh |
Camera | |
▼Coordinate Transform | Tools to transform the mesh or individual vertices |
Move | Tools to move the current selection or the current mesh |
Pivot | Tools to set the pivot of the current mesh |
Rotate | Tools to rotate the current selection |
Scale | Tools to scale the current selection |
Smoothing | Tools that relocate the vertices in order to improve the smoothness of a surface |
Subdivision Projection | Projection of vertices to their limit position according to certain subdivision schemes |
File IO | Functions to read and write meshes from/to files |
▼Grid Generation | Tools to create new grids from scratch |
Basic Elements | Creation of basic grid elements from the current selection |
▼Geometries | Creation of basic geometries like cubes and spheres |
2D | Creation of 2D geometries |
▼3D | Creation of 3D geometries |
Create TKD | |
▼Info | Tools that provide various information on a mesh |
Measure length, area, volume | Tools to measure some geometric properties of a mesh |
Qualities | |
▼Remeshing | Tools to alter the topology of the underlying grid |
Boolean Operations | Algorithms to perform boolean operations on closed manifolds |
Edges | Various operations on selected edges (split, swap, collapse) |
Extrusion | Generation of new elements through extrusion of selected lower dimensional elements into a new dimension |
Hexahedra | Operations for hexahedral meshes |
Merge Vertices | Tools to merge selected elements into a single vertex |
Orientation | Tools to adjust or invert the orientation of selected elements |
Polylines | Simplification of polygonal lines |
Quadrilaterals | Various operations for quadrilateral meshes |
Raster Layers | Tools to generate meshes for stacks of raster data |
Refinement | Generation of new elements through refinement of selected existing elements |
Remove Doubles | Removal of duplicate geometry |
▼Resolve Intersections | Tools to resolve geometric intersections of different elements with the goal to construct consistent meshes |
Advanced | Tools to resolve special geomegric intersections separately from each other |
Tetrahedra | Tetrahedral mesh generation and remeshing of tetrahedral meshes |
Triangles | Various operations for triangle meshes |
Triangulation | Several algorithms to generate and to remesh triangular grids |
▼Selection | Tools to perform and to manipulate the current selection |
Coordinate Range | Selection by coordinate ranges |
▼Edges | Selection tools for edges |
Coordinate Based | Coordinate based edge selection |
▼Faces | Selection tools for faces |
Coordinate Based | Coordinate based face selection |
Marks | Tools to set and remove marks on a mesh |
Subset Based | Selection by subsets |
▼Vertices | Selection tools for vertices |
Coordinate Based | Coordinate based vertex selection |
Kinks | Selection by kinks |
▼Volumes | Selection tools for volumes |
Coordinate Based | Coordinate based volume selection |
Separate | Tools to generate new subsets by separating elements in given subsets by topological or geometrical properties |
Subsets | Tools to group elements in subsets and to manage those subsets |
Util | Utility classes and functions for scripting |
native types | Native types defined by the underlying programming language |
ug-base | Classes and functions from ug4 which are provided in ProMesh scripts |