Coordinate based edge selection. More...
Functions | |
Edge * | SelectEdgeByCoordinate (Mesh *mesh, const Vec3d *coordinate) |
Selects the edge whose center is closest to the specified coordinate. More... | |
Edge * | SelectClosestEdge (Mesh *mesh, const Vec3d *coordinate) |
Selects the edge closest to the specified coordinate with respect to its perpendicular distance (or distance to the closest edge vertex resp., if the projection lies outside of the line segment). More... | |
Edge * | SelectEdgeByCylindricalCoordinate (Mesh *mesh, double rho, double phi, double z) |
Selects the edge whose center is closest to the specified cylindrical coordinate. More... | |
void | SelectEdgesInBox (Mesh *mesh, const Vec3d *min, const Vec3d *max) |
Selects all edges in the given box. More... | |
void | SelectEdgesInCylinder (Mesh *mesh, const Vec3d *base, const Vec3d *top, double radius) |
Selects all edges in the given cylinder. More... | |
Coordinate based edge selection.
Selects the edge closest to the specified coordinate with respect to its perpendicular distance (or distance to the closest edge vertex resp., if the projection lies outside of the line segment).
Selects the edge whose center is closest to the specified coordinate.
Selects the edge whose center is closest to the specified cylindrical coordinate.
Selects all edges in the given box.